mrdoob/three.js
JavaScript 3D Library.
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JavaScript 3D Library.
AI-native design editor. Open-source Figma alternative.
ML-powered manga translator, written in Rust.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Code-first video & image, rendered natively on WebGPU.
Lightweight (7MB) terminal-first AI-native development environment
3D Gaussian Splat Editor
Native port of Metroid Prime (GameCube) for Linux, Windows and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
A cross-platform, safe, pure-Rust graphics API.
High performance 3D Gaussian Splatting (3DGS) renderer for Three.js. WebGPU and WebGL2. Supports PLY, SPZ, Streaming LOD including SOG and RAD.
Tarayıcıda çalışan Türkçe konuşma tanıma ve altyazı aracı. Otomatik noktalama, canlı transkript ve altyazılı video dışa aktarma. Tamamen yerel, WebGPU destekli.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Open-source, local-first video editor where creators and AI agents edit the same real timeline.
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
High-performance In-browser LLM Inference Engine
FreeCut is a professional-grade video editor that runs entirely in your browser. Professional video editing, zero installation. Create stunning videos with multi-track editing, keyframe animations, real-time preview, and high-quality exports.
VB6 Studio Web — a browser-native classic Visual Basic IDE, form designer, source runtime and controls library in HTML, CSS and JavaScript, with a debugger, WebGPU drawing and single-file HTML app export.
Multi-platform high-performance compute language extension for Rust.
High-performance Lottie & dotLottie web player powered by Rust + WASM, with React, Vue, Svelte, Solid & Web Components.
IFC toolkit to parse, view, query, edit, validate, and export building models. Browser-first WebGPU viewer, TypeScript SDK, CLI, MCP server and Rust/WASM core with exact-arithmetic geometry kernel.
Forbidden Editor for Artists 😈
Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new
Every device brings a slice. Together they run the whole model. Peer-to-peer LLM inference across browser tabs: a from-scratch WebGPU engine and a WebRTC runtime that split a 27B model over the devices in a room.
Peer-to-peer LLM inference in the browser: pool your devices to run big open models, for chat and coding agents.
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
Turn orbit videos (including AI-generated ones) into Gaussian Splats, 100% locally: desktop app (Tauri) and a WebGPU version that runs in the browser.
High-performance GPU-accelerated signal processing and visualization framework that runs anywhere.
Local-first browser editor for Word, Excel, PowerPoint and PDF, with an experimental AI assistant. No Office installation or account required.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Grida — Open Canvas
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