CrossGL/crosstl
Translate GPU shaders and compute kernels between GLSL, HLSL, Metal, SPIR-V and Slang, from CUDA and HIP, and to WGSL, through the CrossGL IR
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Translate GPU shaders and compute kernels between GLSL, HLSL, Metal, SPIR-V and Slang, from CUDA and HIP, and to WGSL, through the CrossGL IR
JavaScript 3D Library.
Free, open-source stick figure animation app for Windows, Linux and the browser. Opens Pivot and Stick Nodes projects.
SDK to use local models on web easy
AI-native design editor. Open-source Figma alternative.
Lightweight (7MB) terminal-first AI-native development environment
A cross-platform, safe, pure-Rust graphics API.
Native port of Metroid Prime (GameCube) for Linux, Windows and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
3D Gaussian Splat Editor
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
The next-gen Office suite built with Rust & GPUI. Blazing-fast, memory-safe, and highly accurate editing for DOCX, XLSX, and PPTX with pixel-perfect rendering. Powered by DirectX, Metal, Vulkan & WebGPU for peak performance across Windows, macOS, Linux, and Web (Wasm).
Subtitle any video without uploading it. Whisper, translation, styling and burn-in — all local, in the browser, on the desktop, or from the command line.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
ML-powered manga translator, written in Rust.
High-performance In-browser LLM Inference Engine
Browser-based visual editor for building WebGL, WebGPU, WebXR apps
Open-source, local-first video editor where creators and AI agents edit the same real timeline.
Local-first browser editor for Word, Excel, PowerPoint and PDF, with an experimental AI assistant. No Office installation or account required.
FreeCut is a professional-grade video editor that runs entirely in your browser. Professional video editing, zero installation. Create stunning videos with multi-track editing, keyframe animations, real-time preview, and high-quality exports.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
⚡ Pure-Rust WebGPU inference engine — OpenAI-API compatible, GGUF native, runs on any GPU. No Python. No llama.cpp. Single binary.
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
Multi-platform high-performance compute language extension for Rust.
Forbidden Editor for Artists 😈
Grida — Open Canvas
Every device brings a slice. Together they run the whole model. Peer-to-peer LLM inference across browser tabs: a from-scratch WebGPU engine and a WebRTC runtime that split a 27B model over the devices in a room.
Peer-to-peer LLM inference in the browser: pool your devices to run big open models, for chat and coding agents.
Real-time neural frame interpolation in the browser: hand-written WGSL runtime on raw WebGPU, 2.9 MB model, 2x-6x any <video> at 3-4 ms per frame. Chrome extension.
Code-first video & image, rendered natively on WebGPU.
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