Merserk/dlss5-visual-enhancer
DLSS 5 Neural Rendering for Images & Video with Frame Generation, RTX Video Super Resolution, HDR, and Color Grading
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DLSS 5 Neural Rendering for Images & Video with Frame Generation, RTX Video Super Resolution, HDR, and Color Grading
Oh my God, it's free for everyone; we won't sell this.
THE FIRST DLSS 5 MANAGER
DLSS 5 NR on your whole Windows desktop, in real time with Boost, FG, etc. RTX 30/40/50, 12 languages, user presets, recording with audio, one-window mode.
Addon Manager for Lossless Scaling (LSFG): DLSS 5 Neural Rendering, DLSS, XESS and FSR upscalers with motion measured from the frames, one-click installer, addons you install and tune in one window, live GPU and frame-time view. Tested with World of Warcraft: Forever.
Puts DLSS 5 neural rendering into games that never shipped it, and brings the game's own DLSS up to date - super resolution, ray reconstruction, frame generation. Scans your library, picks one of eight routes, fetches every part from its publisher at run time, then says what happened. One exe, no admin; uninstall puts the game back.
Radiance is rebuilt of Minecraft renderer on a Vulkan C++ backend, featuring native Hardware Ray Tracing on Windows & Linux. Break free from OpenGL limits for Minecraft.
DLSS AiO Swapper by Machiavelli – the all-in-one DLSS swapper: one-click DLSS 5 Neural Rendering (new Preset B), RenoDX, DLSS5-Feeder, OptiScaler, per-game NVIDIA DLSS presets (SR/RR/FG), DLSS indicator & DLL downloads.
Unofficial VR fixes for Elite Dangerous: Odyssey - per-eye brightness, black void around the on-foot panel, adjustable panel distance
NVIDIA's official DLSS 3/4/4.5 on AMD RDNA3/4 GPUs on Windows and Linux.
NVIDIA DLSS 5 neural rendering and DLSS frame generation on Apple Silicon (MLX/Metal, Core ML) and PyTorch; weights extracted from your own DLSS libraries
Prism NR · DLSS 5 神经渲染管理器 / A DLSS 5 neural rendering manager. Game scan, one-click guarded install, restore and native shader plugins. Windows · 中 / EN.
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
An ASI Plugin for OptiScaler to expose DLSS/DLSSG inputs without spoofing in supported games.
NVIDIA DLSS Super Resolution and AMD FSR 3.1 / FSR 4 for Bloodborne on shadPS4 (Windows)
ReShade add-on that removes DLSS and FSR ghosting from glass cockpit displays (PFD, ND, ECAM) in Microsoft Flight Simulator 2024, on a monitor and in VR
Shadow of the Colossus (PS4) native PC port with DLSS-G / FSR 3 frame generation: 30 FPS locked, 60 shown. F7 uncaps live. Bring your own game files.
OGSR Project - Evolution of X-Ray Engine
Unity high-definition graphics plugin for URP on high-end devices: hybrid screen-space lighting, character rendering, OIT, precomputed and ray traced GI, path tracing and DLSS.
Windows player that runs video, photos or GIFs through NVIDIA's DLSS 5 neural renderer, then compares the result with the original frame by frame. Local files or YouTube. Needs an RTX card and driver 610.47+. Community project, unsigned runtime. C++20, D3D12.
Stable repository of the modernized X-Ray 1.6 game engine
Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.
That's all 22 repositories in this period.