mrdoob/three.js
JavaScript 3D Library.
A star delta has been computed for 61,707 of 62,640 tracked repositories in this period, and only those can be ranked in it.
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Star counts measured between 00:28 and 06:40 (BKK).
JavaScript 3D Library.
Mod loader, scripting platform, and VR support for all RE Engine games
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Agent tooling for generative LEGO models building, built with Astra and Opus 5.5, powered by Jev
Unofficial VR fixes for Elite Dangerous: Odyssey - per-eye brightness, black void around the on-foot panel, adjustable panel distance
Port games to work with the Steam Frame
A comprehensive macromolecular library
Multi-screen KDE Plasma desktop and universal 3D mouse for the Valve Steam Frame (SteamVR)
Overte open source virtual worlds platform.
VR mod for H2(Call of Duty: Modern Warfare 2 Campaign Remastered), based on H2-Mod
VR mod for H2(Call of Duty: Modern Warfare 2 Campaign Remastered)
🖥️ Second Life's official client
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
AMD MIVisionX is a computer vision toolkit built around a highly optimized, conformant open-source implementation of the Khronos OpenVX™ 1.3.2 specification. As of the 4.0.0 release, MIVisionX ships three components: the AMD OpenVX™ engine, the AMD RPP OpenVX extension, and the RunVX graph executor — across CPU, HIP, and OpenCL backends.
A C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution.
UXF - Framework for creating human behaviour experiments in Unity
An open source Kneeboard
ViroReact is the leading library for building AR and VR experiences and applications using React Native and Expo.
Quake VR mod supporting room-scale movement, hand interactions, melee attacks, and much more.
UEVR manager for games using Proton
GalaxyQuest: Super Mario Galaxy in VR on Meta Quest 3, a native port built on the Petari decompilation. Bring your own game files. 100% made by AI (Claude Opus 5.5 in Claude Code).
Experimental standalone Time Crisis VR port for Meta Quest 3, based on spacestate1/namco22-decompile. OpenXR, tracked pistol, physical ducking and 120 Hz target.
Halo CE Quest VR and Android port. For support: DM @MeWhenINameMyself on Discord.
ReShade add-on that removes DLSS and FSR ghosting from glass cockpit displays (PFD, ND, ECAM) in Microsoft Flight Simulator 2024, on a monitor and in VR
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
That's all 25 repositories in this period.