Donchitos/Claude-Code-Game-Studios
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
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Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity.
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
Project AirSim is Microsoft's evolution of AirSim, an advanced simulation platform for building, training, and testing autonomous systems in high-fidelity virtual environments
Complete Unreal Engine development toolkit exposed as MCP tools.
人与载具的仿真平台(Human-vehicle Simulator)
A high-performance Unreal Engine 5 (UE5) plugin developed by MaLanShan Audio & Video Laboratory, designed for real-time visualization, management, and scalable rendering of 3D Gaussian Splatting (3DGS) and dynamic Volumetric Video (4DGS).
Open-source AI agent that operates the Unreal Editor — levels, blueprints, materials, C++.
Unreal Engine Vibe Coding tool
Unreal Engine Archives Explorer
A comprehensive open-source 3A game-generation skill and asset framework.
Turn room and home photographs into reviewable, walkable Unreal Engine projects with Codex.
Desktop app that auto-detects a game's engine, extracts the text, translates it with local or cloud AI, and re-applies the patch. 20+ engines, 20+ AI providers, 11 UI languages. Free & source-available, single-player focused.
I have created this addons for export asset from Blender to Unreal Engine
TensorFlow plugin for the Unreal Engine.
Rust implementation of behavior trees for deterministic AI (now with Python bindings)
Production-ready modular Unity framework: UE-inspired Gameplay Ability System, zero-GC core, HybridCLR hot-update, Luban config pipeline, data-driven build & atlas workflows. DI-friendly, deterministic, cross-platform, CI-ready. 生产级模块化 Unity 框架:类虚幻引擎 GAS 玩法能力系统 · 零 GC 核心 · HybridCLR 热更新 · Luban 配置管线 · 数据驱动构建与图集工作流。DI 友好 · 确定性构建 · 跨平台 · CI 就绪。
Sentry SDK for Unreal Engine
Unreal runtime for Rive
UET (Unreal Engine Tool) makes building and testing Unreal Engine projects and plugins easy. It can distribute builds with BuildGraph, remotely execute automation tests on device and across multiple machines, handles fault tolerance and automatic retries and generally makes the whole experience of automating Unreal Engine a lot more pleasant.
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
Loosely coupled internal event system plugin for the Unreal Engine.
UnrealCSharp, based on .NET 10 (CoreCLR/Mono/LeanCLR), is a C# programming plugin for UE.
Houdini Engine Plugin for Unreal Engine.
GT Tools is a free collection of scripts for Autodesk Maya
Compiler cache for Unreal Engine
UEVR manager for games using Proton
AirSim is a simulator for drones, cars and more, built on Unreal Engine. We expand it with new implementations and sensor modalities.
Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
Design-agnostic node system for scripting game’s flow in Unreal Engine
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