Donchitos/Claude-Code-Game-Studios
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
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Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity.
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
GUI application to analyze game files
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
Unity / XNA game patcher and plugin framework
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Project AirSim is Microsoft's evolution of AirSim, an advanced simulation platform for building, training, and testing autonomous systems in high-fidelity virtual environments
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Provides an efficient allocation free async/await integration for Unity.
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
Provides a rich set of editor extensions and serialization extensions for Unity.
A library for patching, replacing and decorating .NET and Mono methods during runtime
C # Game Framework, but not limited to games. Can be used for non game business development
IME for Unity WebGL
Hearthstone Modification Based on BepInEx
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Mod manager for universal game mods
Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and above.
Obfuscator for .NET and Mono, with a customizable engine for building your own obfuscators.
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
Let AI Drive Unity, from Editor to Play Mode.
A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.
Free Local Unity AI Motion Generate Tool.Based By Nvlab Kimodo.
Unified Realtime/API framework for .NET platform and Unity.
Open source Role Playing Game engine for Unity 3D written in C#.
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