elripalda/RecompStore
RecompStore: the free homebrew app store for jailbroken PS5. Installs and updates recompiled game ports, emulators, apps and tools from the console. Bring your own disc.
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RecompStore: the free homebrew app store for jailbroken PS5. Installs and updates recompiled game ports, emulators, apps and tools from the console. Bring your own disc.
Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.
11 Claude skills that port PlayStation 2 games you own to PC: reverse engineer the code, rebuild the graphics and backend, any controller, play it anywhere, then mod it however you want.
A playable preview of Forza Horizon static recompilation
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
Forza Horizon (Xbox 360) natively on PC, rebuilt around the modern Horizon experience: shared online free roam, leaderboards and rivals, 120/144 fps, and a self-hostable online server.
Unofficial native PC ports of God of War: Chains of Olympus and Ghost of Sparta (PSP) by static recompilation. Bring your own disc.
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
Def Jam: Fight for NY PC port — static recompilation of the original Xbox game for native Windows and macOS (Direct3D 11 / Vulkan). Bring your own game dump.
Static recompilation of a PSP game into a native executable. Vulkan and SDL3. Bring your own copy of the game.
Static recompiler that turns Nintendo Switch executables into native PC programs, written in Rust.
Native PC port of God of War (PS2) via static recompilation with PS2Recomp
F.E.A.R. and F.E.A.R. Files (Xbox 360) statically recompiled to run natively on PC: 4K, 120 fps, controller-first. No game data included; bring your own discs.
Unofficial native Windows port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
Wind Waker HD (Wii U) static recompilation for Nintendo Switch, deko3d renderer. Requires your own game dump.
Geometry Wars: Retro Evolved 2 native PC port via static recompilation, with TRG launcher, high frame rates, local achievements and offline leaderboards
Static recompilation of the Sega 32X game Knuckles' Chaotix into native C++ (Windows/Linux/macOS/Android), with true widescreen. Bring your own ROM; no game data included.
Native C++ recompilation of The Binding of Isaac (Flash) — 60 fps, 1080p, Windows/Linux/Switch. Requires the original game from Steam
Super Street Fighter II Turbo HD Remix native PC port via static recompilation, with TRG launcher, local achievements and experimental Linux support
Estacado: a native PC recompilation of The Darkness (Xbox 360). Unofficial fan port; bring your own copy of the game.
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
Unofficial native PC port of WWE SmackDown vs. Raw 2011 (Xbox 360). Bring your own disc.
Play The Return of the King (PC and Xbox) and The Two Towers (Xbox) on a modern PC
Unofficial Windows recompilation of Spider-Man: Edge of Time with PC controls, settings, localization, achievements and mod support.
A static recompilation of Condemned 2: Bloodshot done with RexGlue.
PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer
Native PC build of Tomodachi Life: Living the Dream via static recompilation. Bring your own copy — no game files included. Educational & experimental.
Unofficial native PC ports of the classic Monster Hunter games via static recompilation, starting with Freedom Unite. No emulator. Bring your own copy
Super Mario Galaxy on the PlayStation 5: Nebula's static recompilation on a Win32 compatibility layer, Direct3D 12 on vkd3d and RADV
Native Windows, Linux and macOS port of Pokémon Snap (N64) by static recompilation. Plays like the cartridge by default; every enhancement is opt-in. Bring your own dump; no game data is included.
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