ChenlizheMe/Infernux
Building a Neural Network-Native Engine (3N). Python authoring, C++ runtime, Vulkan/WebGPU. Windows, Linux, Android and Web.
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Building a Neural Network-Native Engine (3N). Python authoring, C++ runtime, Vulkan/WebGPU. Windows, Linux, Android and Web.
Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and above.
Unity high-definition graphics plugin for URP on high-end devices: hybrid screen-space lighting, character rendering, OIT, precomputed and ray traced GI, path tracing and DLSS.
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
A new, render-graph based 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3 (in early development)
That's all 5 repositories in this period.