google-deepmind/mujoco
Multi-Joint dynamics with Contact. A general purpose physics simulator.
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Multi-Joint dynamics with Contact. A general purpose physics simulator.
Building a Neural Network-Native Engine (3N). Python authoring, C++ runtime, Vulkan/WebGPU. Windows, Linux, Android and Web.
a 2D rigid body physics engine for the web ▲● ■
Describe any machine in one line. Claude builds a photoreal, physics based, interactive simulation of it in one HTML file, plus the film to post it. An open source Claude Code skill.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
BootLoops 1.0: certified computational tools and house engines for exact and high-precision physics and quantitative science, built to be driven by LLM agents. MIT; docs CC BY 4.0.
A contact solver for physics-based simulations involving 👚 shells, 🪵 solids, 🪢 rods, 🧱 rigid bodies and ⏳ sand.
a rust-native Modelica compiler for fast, composable, scientific computing
Real-time multi-physics simulation with an emphasis on medical simulation.
billiards physics in the browser
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
Symbolica is a high-performance computer algebra library for Python and Rust. Manipulate large expressions, match patterns, and generate optimized numerical code — at unprecedented speed.
Wolfram Language / Mathematica reimplementation in Rust (Wolfram oxidized)
Performance-Portable Particle-in-Cell Simulations for the Exascale Era :sparkles:
BOUT++: Plasma fluid finite-difference simulation code in curvilinear coordinate systems
Open source robotics simulator. The latest version of Gazebo.
A project to digitalise results from physics into Lean.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
Machines you can take apart in your browser: fusion reactor, Raptor 3, Cybertruck, humanoid, black hole, fighter jet engine, F1 car, drone. Three.js, procedural, real physics.
Godot Extension to add Box3D physics
A library for differentiable robotics on manifolds.
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Port of JoltPhysics to JavaScript using emscripten
LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
The official repository for ROOT: analyzing, storing and visualizing big data, scientifically
SU2: An Open-Source Suite for Multiphysics Simulation and Design
WarpX is an advanced Particle-In-Cell code.
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
3D FPS game engine with full dynamic lighting and shadows
JVM bindings for Bullet Physics and V-HACD
Showing 30 of 54 repositories