NVIDIA-Omniverse/ovrtx
A C and Python library for physically accurate, real-time, sensor simulation and visualization using NVIDIA Omniverse RTX
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A C and Python library for physically accurate, real-time, sensor simulation and visualization using NVIDIA Omniverse RTX
Fast and minimalist 3D viewer.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Unbiased & physically-based GPU HIPRT (C++/HIP) interactive wavefront path tracing renderer
Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.
3D game engine with lua scripting
That's all 6 repositories in this period.