htdt/godogen
Autonomous game development with Claude Code and Codex
A star delta has been computed for 61,707 of 62,640 tracked repositories in this period, and only those can be ranked in it.
A repository missing here has not been measured far enough back yet. That does not mean it did not move.
Star counts measured between 00:31 and 02:35 (BKK).
Autonomous game development with Claude Code and Codex
A high performance, editable terrain system for Godot 4.
NobodyWho is an inference engine that lets you run LLMs locally and efficiently on any device.
2dog is Godot in .NET 🦴
LimboAI - Behavior Trees and State Machines for Godot 4
Aim-based rhythm game client, built in Godot 4
Zig bindings for Godot 4
An example implementation binding the Microsoft GDK, XBOX Services, PlayFab and GameInput to Godot 4. Provides GDExtension and Game references for shipping on XBOX on PC.
Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion methods.
Orchestrator: Unleashing Creativity with Visual Scripting
In-editor scripting and sandboxing for Godot 4.4+
Godot/Unity3D System Design Architecture
A cross-platform GPU-accelerated CEF-based (Chromium Embedded Framework) WebView Extension for Godot 4
RPG game action-adventure MMO built with Godot and Rust.
Godot Version Manager
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
A Godot Engine component that brings fully-featured C++ scripting directly into the engine, along with a rich set of tools including a debugger, profiler, package manager and more.
That's all 17 repositories in this period.