friflo/Friflo.Engine.ECS
High-performance C# ECS
A star delta has been computed for 62,678 of 63,382 tracked repositories in this period, and only those can be ranked in it.
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Star counts measured between 08:09 and 17:21 (BKK).
High-performance C# ECS
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
a fast systems programming language for high-performance software and gamedev: data-oriented, multi-paradigm, null-safe, safety checks, C-like syntax, C interop, native code/JIT via LLVM, C backend
A simple and powerful entity component system (ECS) written in C++17
Rythe is a data-oriented C++20 game engine built to make optimal use of modern hardware.
That's all 5 repositories in this period.